realtimeanalysis: (Default)
Connor RK800 ([personal profile] realtimeanalysis) wrote2019-03-15 06:38 pm

Connor RK800: Personality Composition



Because there are so many different ways to play Connor in Detroit: Become Human, I thought a quick reference of the kind of Connor I play might be helpfully informative.


[ Indecision of Identity ]
-Initially Connor is strongly attached to his identity as a machine
-Efficiency to be achieved by means of coercion and violence if deemed necessary
-Being a machine frees him from the obligation to question himself
-Connor accepts his identity as a deviant, but is defensive about his identity prior to that point; won't miss a chance to insist he's not a deviant


[ Relentlessly Polite and Friendly ]
-Apologizes easily
-Difficult to offend
-Social module inclines him to adapt to behaviors of others as opposed to causing conflict
-Secretly Sassy


[ Favours verbal conflict resolution ]
-Prefers safer courses of action with the least likelihood of causing harm
-Capable of lying extremely well
-Charming did I already say sassy?
-Appears nonthreatening
-Effective at interrogation, deescalation, and persuasion


[ Extremely Meticulous and Curious ]
-Always gathers every available detail
-Asks a lot of questions
-Scans everything forever
-Always seeking greater understanding
-Doesn't like to sit idle/do nothing which inclines his coin tossing habit


[ Generalized Inclination to Protect ]
-Will protect humans as programed, readily
-Will also show concern for the treatment of deviants who have surrendered/are compliant/nonthreatening
-Also saved the fishy, would protect Sumo in a heartbeat; high value for life in any form


[ Murderbot Switch ]
-Easily moved to violence when it becomes the most efficient solution
-Shoots Daniel, Tortures deviant, etc.
-Extremely proficient in a fight, even outnumbered
-Such behavior easily justified under machine identity